Welcome Home to the Wasteland

Forgive me, WordPress, for I did not run.

This week, for those wholly removed from the video game community, Bethesda’s fourth iteration of the post-apocalyptic series came out for PC, PS4 and XBone. Fallout 4 is a huge game, a huge nerd-cultural event, and the reason I didn’t run this past Thursday night.

I’d pre-ordered a special edition of the game, but opted not to shell out for the two-day shipping from Gamestop. It had finally arrived, and I was finally going to play it. We have a road trip planned, so I also had to pack and make dinner before I could play. And also squeeze in a run.

Then it started to rain. Honestly, I just needed the excuse.

For anyone still unconvinced, let me expound a little further on why this game release is so packed with excitement for me. I first encountered the series in middle school, playing with a friend late into the night. Fallout, Fallout 2 and Fallout Tactics were early, turn-based RPGs. A different style, made with the same black humor about the apocalypse. Man had created the bomb, man destroyed the world, and man had to live with the consequences–sometimes, these were funny.

Fallout 3 and Fallout New Vegas (which I played in reverse order) continued that tradition in a very different style. Closer to a First-person shooter, I was initially totally opposed, until I actually tried them and found them addictive and engrossing.

Then I started to hear rumors that the fourth installment would be set in my home city, Boston.

Not only would I get another trip to the wasteland, I could check in on how my home town fared in the apocalypse (spoiler alert, not well). Not only would this be one of the biggest and most advanced Fallout games so far, it would feel the most familiar. IT would be filled with places I knew.

I will be going around searching for all of my old apartments (and as the town I grew up in is pretty close to Concord, we’ll see if I can find it too). I’ll be checking out my favorite spots and old stomping grounds. All with my trusty dog sidekick, Dogmeat.

What I’m really saying is: Sorry, not sorry.

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